top of page

The Darkest Plague
Game Director, Game Designer, Engineer
This is my master thesis project for my Interactive Media & Game Design MFA at the University of Southern California. We used Unreal Engine 4 and Perforce.
​
I lead a team of 11 people in order to create an action adventure game that features themes of Surrealism and Madness.
​
As a Game Designer one of the main challenges was balancing the game. Every little change we made would alter how the player would dance with the enemies.
​
This project has also taught me a lot in the areas of leadership & producing skills. It has also enabled me to prioritize features and content in order to reach milestones in time by using concentric design.
https://sebbaracaldo.itch.io/the-darkest-plague




bottom of page